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Swat 4 console commands
Swat 4 console commands











  • Fixed SEF bug: Sometimes penalties would trigger when they weren't supposed to.
  • Fixed SEF bug: Game would crash if exposed to CS gas.
  • Fixed SEF bug: Many ironsights were misaligned.
  • Shotguns have a tighter choke, and are a more appealing option because of it.
  • FN FAL now has the correct kind of ammo for it.
  • Enabled the following npcs so that they can be used in custom missions: Lian Niu, Evil Waiter (shows up as Male, Asian Chef), Allen Kruse, Simon Gowan, Jewel Thief from the Diamond Robbery Mission, and the hosptial terrorist from the hopstial mission.
  • Custom skins can now alter the first person hands texture.
  • SWAT AI will no longer open a door whose trap they are assigned to remove.
  • SWAI AI will announce that they've spotted an unarmed target when seeing a suspect without a weapon.
  • SWAT AI will spot suspects without visible weapons as "unarmed individuals" when mirroring.
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  • The toolkit and detonator no longer have weight/bulk, to eliminate discrepencies between the equipment screen and ingame weight.
  • Lightsticks never fall through the floor any more.
  • swat 4 console commands

    (If you have 19 rounds in a 20 round magazine and reload to a full magazine, it will display 20 + 1/20.

  • Rounds are chambered in between reloads.
  • If a suspect was just firing at you and the suspect surrenders/was stunned/flees (if not Insane), there is a small window of time that you are legally allowed to shoot.
  • Bomb Defuse (base): 4 seconds -> 10 seconds.
  • Lockpick (base): 4 seconds -> 10 seconds.
  • Toolkit interactions have been made slower to encourage breaching:.
  • Suspects arrested (max): No change 20 -> 20.
  • The scoring relating to suspects being neutralized has been changed:.
  • When crosshairs are disabled, contextual icons such as door mirroring now appear.
  • Added a 'Report Bug' button to the main menu (thanks to wsevren for this).
  • Added 'ShowPlayerIPInJSON' option to SwatGame.SwatAdmin (default: OFF) to expose player IPs to JSON.
  • Removed player ports from admin broadcast messages (unnecessary noise, player port is always same as server port).
  • Added CQB M4A1 variants (Thanks to Beppe for these models).
  • Added unsilenced version of the Colt Accurized Rifle.
  • Added Holographic Sight variants for M4A1, UMP, MP5, G36K and M4Super90.
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  • M870 Breacher (is now considered an attachment to the M870).
  • Improved meshes and/or textures on the following items, all of which were made by Beppe:.
  • Remington 870 Breaching is now a selectable configuration of the Remington 870.
  • All suppressed and Aimpoint version of weapons are now different selectable configurations.
  • Instead of selecting a weapon and its attachments from the list of weapons, you can pick the attachments separately.
  • Added a new "Configuration" feature to the weapons.












  • Swat 4 console commands